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How Brown University Built a High-Impact Esports Lounge With SENET

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Andrii Pyshchai
EducationProduct
Brown University

When Brown University students decided to create an on-campus gaming lounge, they wanted more than just a room with PCs — they aimed to build a community space that was accessible, efficient, and capable of supporting one of the largest collegiate esports programs in the Ivy League.

But running a gaming space inside a university environment comes with unique operational challenges: limited staffing, strict IT restrictions, budget limitations, and the need to justify the lounge’s impact to the Undergraduate Finance Board.

To overcome these obstacles, Brown Esports selected SENET, a cloud-based management platform designed for gaming centers, esports labs, and educational institutions. What followed was a smooth deployment, streamlined daily operations, and a growing list of unexpected benefits that made a real difference for both students and administrators.

This is the story of how they did it.

Case study - Brown University


A Student-Built Space With Big Ambitions

Brown University Esports operates a 400 sq ft gaming lounge with 13 high-performance PCs, created by students for students. The space is completely free for anyone on campus, powered by a team of around 30 volunteers.

While the vision was ambitious, the team quickly faced several operational roadblocks:

Key Challenges

  • Microsoft Active Directory restrictions made it nearly impossible to install and update games efficiently.
  • No dedicated staff at the front desk meant students needed a frictionless login system.
  • Volunteers had limited time, so remote management became essential.
  • The Undergraduate Finance Board required ongoing reporting to justify funding and show student engagement.

These constraints pushed the team to search for a management solution flexible enough for university infrastructure — yet powerful enough to automate daily operations.

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Why Brown University Chose SENET

After comparing several alternatives, Brown Esports selected SENET for three reasons: simplicity, flexibility, and value.

1. Fast Game Updates and Installations

Unlike solutions tied to a single launcher (e.g., Steam PC Café), SENET supports any game from any platform, allowing instant batch updates across all machines.

2. Remote Access to PCs

For a volunteer-run lounge, this was essential. Team members can:

  • restart PCs remotely
  • monitor occupancy
  • push updates
  • resolve issues without being on site

3. Easy Login Process for Students

SENET simplifies authentication even in environments where IT policies are strict.

4. Fair and Flexible Pricing

As a student-run initiative offering services for free, affordability was a decisive factor.

“We were afraid that setup would be time-consuming. With SENET, everything went very smoothly. It was a very simple setup process for us.”
Isaac Kim, Co-President of Brown Esports

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How SENET Helped Transform Daily Operations

Since spring 2022, the Brown esports lounge has relied on SENET to automate the essential aspects of gaming center management.

🔧1. Remote Control of PCs

Volunteers can install games, push updates, restart PCs, and check the lounge status without being physically present.
This alone reduced the operational workload significantly.

📊 2. Advanced Reporting for Administration

SENET automatically generates:

  • daily occupancy reports
  • peak-hour statistics
  • usage trends

This helped Brown Esports consistently demonstrate its impact to the Undergraduate Finance Board — strengthening the lounge’s position on campus.

🔐 3. Access Rights Management

Using SENET, the team can limit:

  • potential hacking
  • unauthorized software downloads
  • cheating or tampering

A necessary capability for any university-regulated environment.

Case study - Brown University 4


Unexpected Benefits the Team Didn’t Expect

Some features turned out to be pleasant surprises:

Steam Auto-Logout

SENET automatically logs users out of Steam after each session, preventing the accidental exposure of personal accounts — a particularly important feature in shared academic spaces.

API for Future Expansion

Brown Esports recently obtained API keys from the SENET support team and is planning to build a custom registration portal for lounge visitors.
This will simplify student onboarding further and enable automatic account creation.

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About Brown University Esports

  • Largest esports program in the Ivy League
  • 17 competitive teams
  • Titles include Valorant, League of Legends, Rocket League, Rainbow Six Siege, Apex Legends, Hearthstone, CS:GO, osu!, and Super Smash Bros. Ultimate

The gaming lounge serves as the central hub for practice, community building, and student engagement — and SENET helps keep it running smoothly.

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Building the Next Esports Success Story

With SENET, Brown University’s student-run lounge has become a scalable, efficient, and secure esports environment — proving that even volunteer-managed campus labs can reach a professional level with the right tools.

If your university, school, or organization is planning to launch or modernize its esports facility, SENET offers everything you need:

  • Remote device management
  • Fast updates and installs
  • Secure login and access control
  • Detailed analytics
  • Flexible pricing for education
  • Console and PC support
manager evaluating management software
Customer scanning a QR code to pay for gaming time

Платёжные системы для компьютерного клуба от оплаты до отчётности

Software cost analysis for a gaming center

Реальная стоимость программного обеспечения для компьютерного клуба

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